Rockstar Games confirmed that Grand Theft Auto VI (GTA 6), slated for release on May 26, 2026, will not feature the work of Dan Houser, the writer and producer who shaped the franchise’s legacy. In an IGN interview at LA Comic Con, Houser stated he had no role in crafting the game’s story or characters. His absence, after contributing to every major GTA title since GTA: London 1969 in 1999, signals a significant shift for Rockstar. The studio, renowned for hits like GTA 5 and Red Dead Redemption 2, must now maintain its narrative identity without one of its key creative forces.
Houser left Rockstar in 2020, having defined the storytelling of games like GTA V, Bully, and Red Dead Redemption 2. He expressed confidence in GTA 6, calling it “great,” but clarified he did not contribute to its narrative. The game will center on protagonists Lucia and Jason, with their dynamics already teased. Other major departures, including Leslie Benzies and Lazlow Jones, have further fueled discussions about the franchise’s creative future.
- Leslie Benzies, a former key figure, left to found Build a Rocket Boy.
- Lazlow Jones, known for radio content, also exited the studio.
- GTA 6 marks Rockstar’s first major release without Houser since 1999.
A new creative path
Houser’s absence raises questions about GTA 6’s narrative direction. His satirical, immersive storytelling defined titles like Red Dead Redemption 2. Rockstar is now relying on fresh talent to uphold its storytelling legacy while introducing technological advancements and a focus on the new protagonists.
Rockstar’s transformation
Since GTA 5’s 2013 release, Rockstar has evolved significantly. The success of GTA Online and Red Dead Redemption 2 came alongside key personnel departures. Houser, in his interview, voiced optimism about the franchise’s future but emphasized his chapter with GTA has closed. The studio has also partnered with NoPixel to enhance roleplay experiences in GTA 6. Fans anticipate innovations, even without Houser’s signature touch.
Houser’s lasting legacy
Houser’s work left an indelible mark, with Red Dead Redemption 2 standing as his proudest open-world achievement. He contributed to 11 GTA titles, shaping the series’ identity with rich stories and memorable characters. In the IGN interview, he noted that the world has seen “enough GTA” from him. His departure paves the way for new voices to guide the franchise.
Looking to 2026
GTA 6 is set to deliver a highly detailed open world, with a narrative focused on Lucia and Jason’s dynamic. The game promises cutting-edge technology and engaging gameplay.
Fan reactions
Houser’s exit has sparked mixed sentiments among fans. Some worry about losing his narrative style, while others trust Rockstar’s ability to innovate. The NoPixel partnership has heightened excitement for enhanced roleplay features.
Franchise’s next chapter
GTA 6 will be the first major title without Houser’s influence since the late 1990s. Rockstar remains committed to delivering high-quality experiences, leveraging advanced technology and fresh creative talent. The studio aims to meet fan expectations while forging a new path for the iconic series.


